Game Jam version
OSIR (prototype/engine dev) » Devlog
This game was made for the My First Game Jam - Winter 2018 edition!
It is my first attempt to make a game. The game jam version is a very early prototype, but I have lots of ideas to add in the future.
This blog will only detail game updates beyond the game jam. For a full breakdown of the very first iterations, check out the Game Jam devlog.
https://itch.io/jam/my-first-game-jam-winter-2018/topic/180278/devlog-old-school...
OSIR (prototype/engine dev)
A (prototype) deep incremental RPG
Status | Prototype |
Author | New Retro Games |
Genre | Role Playing |
Tags | Incremental, Retro, Text based |
Languages | English |
More posts
- First engine test completeDec 23, 2020
- Moving, Attacking (and dying)Dec 21, 2020
- Turn order sortedDec 20, 2020
- Tactics battle movement - progress!Dec 20, 2020
- Combat Engine basic UI done, on to movementDec 19, 2020
- Resuming after a 2 year break! - Combat EngingeDec 18, 2020
- v0.1.9dMar 28, 2018
- 0.1.9c - bug and issue fixesMar 26, 2018
- v0.1.9b - Graphics, Multiple Enemies, and more!Mar 11, 2018
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